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v1.13.2

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@tmp64 tmp64 released this 05 Oct 09:34
· 3 commits to master since this release

Important

Linux version now requires Ubuntu 22.04 or newer.

Note

Versions 1.13.0 and 1.13.1 were skipped due to problems when compiling them.

Client

Features

Bugfixes

  • Fixed auto-aim cursor being stuck
  • Fixed processing of invalid UTF-8 characters in userdata, which caused the client to disconnect (#259 by @ScriptedSnark)
  • Fixed colored UTF-8 text in AG HUDs (#282 by @rtxa)
  • Fixed spectators being counted as players (#293 by @rtxa)
  • Fixed unintended extra jump when using +jump and +ljump (#276 by @rtxa)

Server

Features

  • Extended world boundary for entities to ±262144 units (#254 by @fireblizzard, @execut4ble)
  • Added mp_ducktap cvar (#263 by @ScriptedSnark)
  • Added auto-generated offsets for AMX Mod X. Plugins that use GameConfGetClassOffset will now work correctly with all future versions of BHL (#262).
  • Added mp_welcomecam_delay cvar (#268 by @rtxa)
  • Added cvars from AG: mp_wallgauss, mp_rpg_fix, mp_blastradius (#265)
  • Added mp_respawn_fix and mp_respawn_delay (#269)
  • Added mp_weapondrop_type cvar (#283 by @ScriptedSnark)

Bugfixes

  • Chat flood now uses server time instead of game time, which isn't affected by game pause (#266)
  • Fixed g_pGameRules signature on Windows (#267)
  • Fixed BugfixedAPI AMXX module on Linux (#294)