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A test project for CI and Unit Testing with a goal oriented action planning (GOAP) simulation as topic

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tobiaswaggoner/GoapSimulation

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Goal Oriented Action Planning (GOAP) Simulation

Description

This project is used to learn / investigate 3 things.

  1. CI Pipelines with unity in Github
  2. UnitTesting in unity
  3. GOAP

The project itself will be a hospital simulation based on Penny de Byl's great course Advanced AI For Games with Goal-Oriented Action Planning over on Udemy.

As much as I like her courses, I prefer to have a more code centric approach. All these "FindObject" or "FindObjectWithTags" seem to introduce such a strong coupling between code and scenes.

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A test project for CI and Unit Testing with a goal oriented action planning (GOAP) simulation as topic

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