This project is used to learn / investigate 3 things.
- CI Pipelines with unity in Github
- UnitTesting in unity
- GOAP
The project itself will be a hospital simulation based on Penny de Byl's great course Advanced AI For Games with Goal-Oriented Action Planning over on Udemy.
As much as I like her courses, I prefer to have a more code centric approach. All these "FindObject" or "FindObjectWithTags" seem to introduce such a strong coupling between code and scenes.