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- Adicionar documento de especificação com análise do problema e soluções propostas - Implementar CollectableResource com proteção de spawn - Criar classes Stone e Wood herdando de CollectableResource - Adicionar FarmerCollector com interface IResourceCollector - Criar ResourceSpawner para demonstração da integração A solução impede que recursos sejam coletados automaticamente quando nascem dentro da área de colisão do farmer. O farmer precisa sair e voltar para a área ou se mover para que a coleta seja ativada. Fixes: pedra e madeira coletadas automaticamente no spawn Co-authored-by: sre-wild-bot <sre-wild-bot@users.noreply.github.com>
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Cursor Agent can help with this pull request. Just |
Pull Request Test Coverage Report for Build 21829474236Details
💛 - Coveralls |
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For historical checks, this was mostly a test with Cursor Claude Agents that didn't work as expected. |
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Add spawn protection to collectable resources (stone, wood) to prevent automatic collection when they appear within the farmer's range.
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