Unity Scene References for Runtime and Editor. Strongly typed, robust, and reliable. Provides GUID, Path, Build Index, Name, and Address.
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Updated
Mar 1, 2026 - C#
Unity Scene References for Runtime and Editor. Strongly typed, robust, and reliable. Provides GUID, Path, Build Index, Name, and Address.
A tool to replace data in a Unity Asset Bundle from modified files.
A Unity3D library for abstracting and simplifying loadable assets and scenes.
🗜Package for unity3d which allow load code and auto update application/game without reinstall
A git-based locking mechanism for Unity CCD bucket operations. Can be used to prevent simultaneous operations.
Full workflow built in Databricks to ingest data incrementally from Salesforce using Databricks Asset Bundles (DAB)
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