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cooperative-game

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This project implements Q-Learning to find the optimal policy for charging and discharging electric vehicles in a V2G scheme under conditions of uncertain commitment of EV owners. The problem is modelled as a multi-objective multi-agent cooperative game. Project is part of fulfillment criteria for ECE 730 course at the University of Alberta.

  • Updated Apr 11, 2022
  • Python

Exploring learned cooperation, coevolution and free-riding. Learning is achieved through Multi-Agent Deep Reinforcement Learning (MADRL) in an ecological environment. The environment emits no other than sparse reproduction rewards. No reward shaping, no explicit cooperation signal.

  • Updated Feb 27, 2026
  • Python

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