Cross platform shader system for HLSL, GLSL, Metal and SPIR-V.
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Updated
Feb 28, 2026 - Python
Cross platform shader system for HLSL, GLSL, Metal and SPIR-V.
Preprocess and format the shader code.
Shader compiler for Nintendo Switch, targeting the deko3d API (based on mesa/nouveau sources)
Shader compiler program for the UntitledVulkanGameEngine
An experimental custom shader language written in Pharo.
Sovereign Rust GPU shader compiler — WGSL/SPIR-V/GLSL to native NVIDIA (SM35-SM120) and AMD (GCN5/RDNA2) binaries. Zero C deps, zero vendor lock-in. AGPL-3.0
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