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@GabuTheDev
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Hi @Pupariaa, thanks for submitting!
It seems like you've uploaded two overlays in one PR.
Please split the two into different PRs so they can seperately be reviewed.

@Pupariaa
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Hi @Pupariaa, thanks for submitting! It seems like you've uploaded two overlays in one PR. Please split the two into different PRs so they can seperately be reviewed.
Hi ! I don't know which one it could be, I only have one overlay 🤔

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GabuTheDev commented Nov 23, 2025

you pushed both EtherealGlass and Pups-Overlay

@Pupariaa
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vous avez poussé les deux EtherealGlassetPups-Overlay

Ah, my mistake! It was a first test; I'll remove it.

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I deleted it! Thank you for the feedback, it wasn’t supposed to be there aha

@GabuTheDev GabuTheDev self-requested a review November 23, 2025 19:52
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besides the individual comments, you could minify the deps (excluding tosu's websocket).

I have a vague feeling this overlay may have been coded with the help of AI.

@GabuTheDev
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@Pupariaa ping

@cyperdark
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@Pupariaa reminder

@Pupariaa
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@Pupariaa reminder

Hi, I will work on it, I’ve had quite a few struggles at the moment.
I admit to having been a bit upset about the suspicion of code made by IA
Javascript is a language that I have mastered and used for more than 10 years, well before the AI appeared. This overlay was not done with AI.

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i've pinged you to resolve requested changes

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another bulk of changes

@@ -0,0 +1,952 @@
@import url('https://fonts.googleapis.com/css2?family=Inter:wght@300;400;500;600;700&family=JetBrains+Mono:wght@400;500;600&display=swap');
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store fonts locally

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image doesnt match the rest of the mods

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cyperdark commented Dec 23, 2025

@Pupariaa pinging once again to fix requested changes

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@Pupariaa pinging once again to fix requested changes
I'm working on it, but don't forget it's the holiday season and I don't have much time. I'll post the fixes in 2-3 days :)
Anyway, I see that you're interested in my overlay, that's nice aha, I'll get something fixed out for you as soon as possible!

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ah shit i keep forgetting that people have a life, sorry and have fun

- use socket.sendCommand instead of fetch for settings
- remove calculateModdedStats (tosu already provides converted stats)
- use beatmap.stats.*.converted directly
- fix BPM to use realtime when available
- remove console.log
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I tried to fix all the highlighted issues. It may be that I forgot some

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i closed the one's you fixed, only 2 issues are left, feel free to fix when you free

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3 participants