This is an example project that can be inspected to see how my custom game engine Prosper can be used and showcases some of its features. It is an extremely simple 3D game where you must collect seven krapfens scattered around the famous Sponza scene. Each krapfen you eat increases your jump height, making it possible to reach higher areas.
Binaries are coming soon™.
Requirements: You need to have installed SDL3, Vulkan SDK, and the Vulkan utility libraries on your system.
Clone the repository and execute the following commands with a terminal inside the directory:
cmake -B build . -DCMAKE_POLICY_VERSION_MINIMUM=3.5 -G Ninja -DCMAKE_BUILD_TYPE=Release
cmake --build build
The binary is then generated in the root folder of the project and can be executed with ./prosper_sample.
Coming soon™.
See LICENSE.md.
