Releases: tsukilabs/nil
Call of Nil v0.3.1
This is an early preview. The game is still under development and not yet ready to play.
What's Changed
- fix: ensure correct url scheme by @ferreira-tb in #308
- fix: remove terminal by @ferreira-tb in #309
- chore: update manifest by @ferreira-tb in #310
- chore: set explicit crate versions by @ferreira-tb in #311
- chore: update manifest by @ferreira-tb in #312
- fix: enable lua 5.5 by @ferreira-tb in #313
- docs: use absolute url by @ferreira-tb in #314
- chore: update dependencies by @ferreira-tb in #315
- fix: remove
NIL_DIRenv var by @ferreira-tb in #316
Full Changelog: v0.3.0...v0.3.1
Call of Nil v0.3.0
This is an early preview. The game is still under development and not yet ready to play.
What's Changed
- BREAKING CHANGE: support Lua scripting by @ferreira-tb in #307
Full Changelog: v0.2.28...v0.3.0
Call of Nil v0.2.28
This is an early preview. The game is still under development and not yet ready to play.
What's Changed
- chore: update dependencies by @ferreira-tb in #302
- chore: clean android artifacts by @ferreira-tb in #303
- fix: change app dir by @ferreira-tb in #304
- chore: also clean
node_modulesby @ferreira-tb in #305 - fix: use arrow function to guard against nullish fn by @ferreira-tb in #306
Full Changelog: v0.2.27...v0.2.28
Call of Nil v0.2.27
This is an early preview. The game is still under development and not yet ready to play.
What's Changed
- feat: add keydown events by @ferreira-tb in #296
- refactor: rename
pending_saveby @ferreira-tb in #297 - refactor: hoist online scenes by @ferreira-tb in #298
- fix: allow horizontal scrolling by @ferreira-tb in #299
- build: use
rolldown-viteby @ferreira-tb in #300 - feat: use toast by @ferreira-tb in #301
Full Changelog: v0.2.26...v0.2.27
Call of Nil v0.2.26
This is an early preview. The game is still under development and not yet ready to play.
What's Changed
- feat: use toml marshaler by @ferreira-tb in #293
- fix: use
world_blockingby @ferreira-tb in #294 - fix: update
#[serde(default)]attributes by @ferreira-tb in #295
Full Changelog: v0.2.25...v0.2.26
Call of Nil v0.2.25
This is an early preview. The game is still under development and not yet ready to play.
What's Changed
- fix: add context to password err by @ferreira-tb in #291
- feat: add new server endpoints by @ferreira-tb in #292
Full Changelog: v0.2.24...v0.2.25
Call of Nil v0.2.24
This is an early preview. The game is still under development and not yet ready to play.
What's Changed
- feat: set file associations by @ferreira-tb in #290
Full Changelog: v0.2.23...v0.2.24
Call of Nil v0.2.23
This is an early preview. The game is still under development and not yet ready to play.
What's Changed
- refactor: remove
chronoby @ferreira-tb in #286 - feat: add continent menu by @ferreira-tb in #287
- feat: add new entries to the finder by @ferreira-tb in #288
- chore: update dependencies by @ferreira-tb in #289
Full Changelog: v0.2.22...v0.2.23
Call of Nil v0.2.22
This is an early preview. The game is still under development and not yet ready to play.
What's Changed
- chore: update dependencies by @ferreira-tb in #284
- feat: add
continent-citiesscene by @ferreira-tb in #285
Full Changelog: v0.2.21...v0.2.22
Call of Nil v0.2.21
This is an early preview. The game is still under development and not yet ready to play.
What's Changed
- chore: update dependencies by @ferreira-tb in #281
- refactor: extract components into sfc by @ferreira-tb in #282
- feat: remove dead defender units after battle by @ferreira-tb in #283
Full Changelog: v0.2.20...v0.2.21