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V0.2.3

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@jaspervdv jaspervdv released this 10 Jul 22:49
· 114 commits to master since this release

Summary:
Official update from V0.1.13 covering improved stability, improved computing speed, and expanded versatility.
New functionality cover 1:1 conversion option, site conversion option, alternative output formats (OBJ and STEP) and a drastically improved handling of small and complex surfaces.

Please note: This will be the final big update while funded by the CHEK project.

Notes:
Builds on V0.2.2:

  • Added Logic to support multiple footprint shapes per building
  • Added logic to support multiple objects to have the same name
  • Added (a lot of) safeguards to prevent hard crashing
  • Improved raycasting logic
  • Improved voxel to shape logic
  • Improved face tessellation logic
  • Improved Pset data acquiring logic
  • Changed face grouping logic (faces with same LoD of the same building are now grouped in a single geometry object)