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V0.2.5

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@jaspervdv jaspervdv released this 01 Sep 11:47
· 85 commits to master since this release

Second Hotfix for official release V0.2.3

  • Added tessellation logic to LoD3.2
  • Added option to disable window and door simplification
  • Added option to selectively omit objects from window and door simplification process
  • Added option to select tolerances (buggy)
  • Changed "simplify geometry" name setting to "Ignore void"
  • Changed GUI layout
  • Improved triangle surface point grid population
  • Improved Planar face detection
  • Fixed ray cast bug that could case surfaces to be incorrectly kept
  • Fixed bug that could cause empty geometry objects to be output
  • Fixed bug that could cause LoD0.2 surfaces to be placed incorrectly
  • Fixed inconsistent tolerances
  • Improved stability and computing speed

Full Changelog: v0.2.4...v0.2.5