This is a multiplayer game I made in a partner project during my 7th week of learning. The project was a collaboration with Charles Callaghan, and we did a lot of pair programming together.
The game is actually just airhockey, but there used to be a picture of Shrek as our background. It started as a joke, but we kept it because it's catchy!
- Technologies used
- Goals for this project
- Features built so far overview with pull requests
- My git workflow
- My agile workflow and trello board
- create-react-app-docs
- Javascript
- React
- Redux (& Redux Thunk)
- Node.js
- Typescript
- Koa
- TypeORM
- react
- redux
- redux-thunk
- TypeORM(Pair programmed)
- To get a better understanding of making full-stack web applications
- To learn how to work together with a partner
- To showcase disciplined git usage
- Feature/redux collision physics
- Feature/smoothAnimations
- Fix/reduxActions (Pair programmed)
In this project I try to use:
- Good commit messages
- Well named branches
- Pull requests with summaries
If you have feedback to improve my git usage: please drop me a line!
Here is my branching model for this project.
master (auto deploys) ______________________
\ /
development \_____________/- pull request
\ /
feature/some-feature \_commits_/- pull request
We tried to use incremental development throughout this project. The idea was to have an MVP ready as soon as possible, and to then try to implement some extra features.
This project was scaffolded using the create-react-app cli.
