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This repository was archived by the owner on Nov 28, 2025. It is now read-only.

Releases: tygrysek90/OpenRCT2-Measuring-Tape

v0.3 "Verona"

09 Oct 17:20

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meas-tape-0 3

New

  • Nice buttons, with images of course, to remove ghosts one by one, by area, or... just obliterate them all from your map
    image

  • Full-blown multiplayer support - why measure it alone? measuring it with friends is more fun! More info in the README.md
    meas-tape-multipl

  • Rubber stamp tool for placing numbers on the map (e.g. for dividing plots in muliplayer)
    Snímek obrazovky z 2025-10-09 18-10-36

Fixes

  • User interface
  • Operational logic: measuring tape tool selects only ground tiles, removed shaking while measuring over water
  • Placing/moving logic, plugin performs much lesser number of operations in terms of creating and removing ghosts

Changes

  • Plugin is now declared as remote, for multiplayer functions availability - for single player users this doesn't change anything.
  • Target plugin API version is declared as 110 (which starts at OpenRCT2 0.4.25 - released 2025-08-03)

Full git change-log is available: v0.2...v0.3

v0.2 "Foggia"

30 Sep 16:13
f08dfd7

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measuring-tape-v0 2-foggia

New

  • Both of tools can be activated via keyboard shortcuts. Default empty, ready to be assigned to suit your workflow
  • Saving of ghost object configuration per park or in game settings
  • Switchable simple or professional configuration mode for objects
  • Filtering of trees, swamp goo-s, 1/4 tile objects out of your object list for easier choice (filter default on)

Fixes

  • UI responsivity: tool buttons get depressed on tool cancel
  • In config window minor fixes in UI responsivity
  • Various code and logic fixes
  • Direction of "Area centre (edge x)" blocks is correct when using diagonal or alike blocks

View Changelog summary with images or Full Changelog: v0.1...v0.2

v0.1 "Bari"

25 Sep 12:06
1582a3c

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