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Danielmelody
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@Danielmelody Danielmelody commented Nov 24, 2020

To get it work on 4.20 and later, #4 should be merged too.

@Danielmelody
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This is necessary when working with external text editors, to simplify workflow and reduce inconsistency

@samrrr
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samrrr commented Mar 22, 2021

When you use this asset commit, you should put
pTextAsset->Modify();
To TextAssetFactory.cpp 107 line:
if (FFileHelper::LoadFileToString(NewText, *ResolvedSourceFilePath))
{
pTextAsset->Text = NewText;
pTextAsset->Modify();
return EReimportResult::Succeeded;
}

@Danielmelody
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@samrrr Thanks, added it.

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2 participants