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Revised Unreal movie publish templates to better match Shotgun tk-config-default2
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# This file is a placeholder to ensure that the parent folder is preserved and not deleted by git.
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# Any file named 'placeholder' will not be copied across when folders are created.
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# Note: You can which files should be ignored when folders are created in the ignore_files file,
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# located in the schema folder.

core/templates.yml

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shotgun_entity_type: Shot
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shotgun_field_name: sg_sequence
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# These are used by the Movie Publish in Unreal
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level_sequence:
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type: str
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world:
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type: str
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#
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# The paths section contains all the the key locations where files are to be stored
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# by Sgtk Apps. Each path is made up of several keys (like {version} or {shot}) and
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#
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# level sequence review output from unreal
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unreal_movie_render:
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definition: 'shotgun/movie_render/{name}[.v{version}].avi'
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unreal_movie_publish:
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definition: 'to_publish/{name}[.v{version}].avi'
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definition: '[sequences/{Sequence}/][{Shot}/]editorial/{YYYY}_{MM}_{DD}/unreal/{level_sequence}_{world}.v{version}.avi'
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##########################################################################################
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# Asset pipeline

env/includes/engine_locations.yml

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type: git_branch
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path: [email protected]:shotgunsoftware/tk-unreal
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branch: master
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version: 54eeb59a34b3f08a5fd8b0f7d27ab05fa658c35b
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version: 3d1b3407fb962b85a49b1f8970af4d305aa9ac1d
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env/includes/settings/tk-multi-publish2.yml

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- name: Render Movie and Submit for Review
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hook: "{self}/publish_file.py:{engine}/tk-multi-publish2/basic/publish_movie.py"
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settings:
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Work Template: unreal_movie_render
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Publish Template: unreal_movie_publish
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help_url: *help_url
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location: "@apps.tk-multi-publish2.location"

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