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UMA 2.14f0

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@Jaimi Jaimi released this 25 Feb 02:25
· 80 commits to develop since this release
0c85fae

UMA 2.14

  1. Updated shaders to address compatibility issues with HDRP in Unity 6
  2. Added Mesh Modifiers - these are modifiers you can add to recipes to modify a mesh.
  • Vertex Color modifier
  • Vertex Scaling (along normal) modifier
  • Vertex Normal (and tangent) rotation modifier
  • Blendshape extractor modifier (emulates a blendshape)
  • Vertex reset modifier - Stores a vertex position on creation, and resets it on build. This is used when you need to adjust external modifications (like from itseez).
  1. Added transforms to shared colors. "UMAOverlayTransformProperty" to the property blocks. This allows you to assign overlay transforms to colors. (Resize, Move, Rotate overlays).
  2. Fixed the shared color table editor
  3. Fixed prefab editor
  4. Async GPU texture downloader ("Max Queued Conversions per frame" on Generator).
  5. UMA Preferences were moved to Project Settings
  6. Added additional statistics to Generator
  7. Various bug fixes