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🎮 Simone Says

Simone Says is a simple and fun browser-based memory game inspired by the classic "Simon Says." The player must recall and repeat an increasingly long sequence of button presses, each linked to a colored button.

🌟 Features

  • Clean and interactive UI
  • Random color sequence generation
  • Visual feedback with smooth animations
  • Progressive difficulty (each level adds one more step)
  • Fully responsive layout using vanilla HTML, CSS, and JavaScript

🧠 How to Play

  1. Press any key to start the game.
  2. A button will blink to indicate the beginning of the sequence.
  3. Memorize the sequence and click the buttons in the same order.
  4. With each level, a new button is added to the sequence.
  5. A wrong move will reset the game to level 1.

🔇 Note: This version of the game does not include sound effects.

🛠️ Tech Stack

  • HTML
  • CSS
  • JavaScript (vanilla)

🗂 Project Structure

Simone-Says/ ├── index.html ├── styles.css ├── app.js └── README.md

🚀 Live Demo

Coming soon — you can deploy this using GitHub Pages or Netlify.

📚 Learning Highlights

  • DOM manipulation and event listeners
  • Handling user input in sequence-based logic
  • Simple animations using CSS and JavaScript
  • Dynamic difficulty scaling

✨ Possible Future Improvements

  • Add sound effects for better feedback
  • Track and display high scores
  • Add dark mode toggle
  • Touch support for mobile devices

👩‍💻 Author

Urvashi Patil

About

Simon Says is a classic memory-based game where players must recall and repeat a growing sequence of colors. With each correct attempt, the sequence gets longer, testing the player's concentration and memory. Built using HTML, CSS, and vanilla JavaScript, this browser-based game offers a simple yet engaging challenge for all ages.

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