Simone Says is a simple and fun browser-based memory game inspired by the classic "Simon Says." The player must recall and repeat an increasingly long sequence of button presses, each linked to a colored button.
- Clean and interactive UI
- Random color sequence generation
- Visual feedback with smooth animations
- Progressive difficulty (each level adds one more step)
- Fully responsive layout using vanilla HTML, CSS, and JavaScript
- Press any key to start the game.
- A button will blink to indicate the beginning of the sequence.
- Memorize the sequence and click the buttons in the same order.
- With each level, a new button is added to the sequence.
- A wrong move will reset the game to level 1.
🔇 Note: This version of the game does not include sound effects.
- HTML
- CSS
- JavaScript (vanilla)
Simone-Says/ ├── index.html ├── styles.css ├── app.js └── README.md
Coming soon — you can deploy this using GitHub Pages or Netlify.
- DOM manipulation and event listeners
- Handling user input in sequence-based logic
- Simple animations using CSS and JavaScript
- Dynamic difficulty scaling
- Add sound effects for better feedback
- Track and display high scores
- Add dark mode toggle
- Touch support for mobile devices
Urvashi Patil