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AIDscripts

Scripts for AI Dungeon (play.aidungeon.io)

All JS scenario script zips should import as-is on AID. Python scripts require Python 3.

JS scenario scripts:

Encounters: Dynamic game event framework, with plenty functionality. See Encounters folder for more info.

RPGmech: No giant robots, but RPG mechanics in AID, using InputDCattributeBot and the skill/stat menus. Has example of piping placeholders into skills as well. Now with plenty more docstrings.

PlaceholderGrab: Grab encapsulated placeholders for scripting.

RandomNamesReplacer: Replaces a list of names with completely randomly generated words (with some rudimentary morphology).

TemmieSpeak: Turns normal player inputs into tEMmiE speK, bUt Yo Cn gO COlEg t fiX i.

EditorsNote: (HACKY!) Changes 'Author's Note:' to 'Editor's Note:', in a bruteforce way.

FixQuotes: Fixes missing/trailing quotes.

FormChangeMaintain: Commands to set a context note that tells Ai which form you are in. Lotsa QoL.

UwUfier: Don't ask.

Python utility scripts:

tokenStuff: Convenviently checks how texts encode/decode, with some utility to easily share the results

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JS scripts for AI Dungeon (play.aidungeon.io)

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