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Бражников Е.А ЛР№1 Умножение плотных матриц. Элементы типа double. Блочная схема, алгоритм Фокса. #156
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Бражников Е.А ЛР№1 Умножение плотных матриц. Элементы типа double. Блочная схема, алгоритм Фокса. #156
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0408623
18. Нахождение минимальных значений по столбцам матрицы
Anorak52 e3fe768
Create Gather.cpp
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Create Gather.cpp
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Gather
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Update Gather(2).cpp
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Create main.cpp
Anorak52 8f9847a
Seq ver of Fox Alg
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146 changes: 146 additions & 0 deletions
146
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22 changes: 22 additions & 0 deletions
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1706-4/brazhnikov_ea/SequentialFoxAlg/SeqAlgFox.vcxproj.filters
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| Original file line number | Diff line number | Diff line change |
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| #include <iostream> | ||
| #include <random> | ||
| #include <chrono> //����� ������� | ||
|
|
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| using namespace std; | ||
|
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||
| void PrintMatrix(double* matrix, int N) { | ||
|
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| int M = N; | ||
| for (int i = 0; i < N; i++) { | ||
| for (int j = 0; j < M; j++) | ||
| { | ||
| cout.width(3); | ||
| cout << matrix[i * M + j] << " "; | ||
| } | ||
| cout << endl; | ||
| } | ||
| cout << endl; | ||
| } | ||
|
|
||
| void MatrixCreate(double* A, double* B, int size) { | ||
| for (int i = 0; i < size * size; ++i) { | ||
| A[i] = rand() % 10 + 1; | ||
| B[i] = rand() % 10 + 1; | ||
| } | ||
| } | ||
|
|
||
| void SequentialAlgorithm(double* A, double* B, double* C, int size) { | ||
| for (int i = 0; i < size * size; ++i) | ||
| C[i] = 0; | ||
|
|
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| double temp; | ||
| for (int i = 0; i < size; i++) { | ||
| for (int j = 0; j < size; j++) { | ||
| temp = 0; | ||
| for (int k = 0; k < size; k++) | ||
| temp += A[i * size + k] * B[k * size + j]; | ||
| C[i * size + j] = temp; | ||
| } | ||
| } | ||
| } | ||
|
|
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| void blockMatrixMult(double* A, double* B, double* C, int size) | ||
| { | ||
| int block_size = sqrt(size); | ||
|
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| for (int i = 0; i < size * size; ++i) | ||
| C[i] = 0; | ||
|
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| double temp; | ||
|
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| for (int i = 0; i < size; i += block_size) | ||
| { | ||
| for (int j = 0; j < size; j += block_size) | ||
| { | ||
| for (int k = 0; k < size; k += block_size) | ||
| { | ||
| for (int a = i; a < min(size, i + block_size); a++) | ||
| { | ||
| for (int b = j; b < min(size, j + block_size); b++) | ||
| { | ||
| temp = 0; | ||
| for (int c = k; c < min(size, k + block_size); c++) | ||
| { | ||
| temp += A[a * size + c] * B[c * size + b]; | ||
| } | ||
| C[a * size + b] += temp; | ||
| } | ||
| } | ||
| } | ||
| } | ||
| } | ||
| } | ||
|
|
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| int main() | ||
| { | ||
| int size = 10; | ||
| double* A; | ||
| double* B; | ||
| double* CSeq; | ||
| double* CBlock; | ||
|
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| A = new double[size * size]; | ||
| B = new double[size * size]; | ||
| CSeq = new double[size * size]; | ||
| CBlock = new double[size * size]; | ||
|
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| MatrixCreate(A, B, size); | ||
|
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| if (size < 30) { | ||
| cout << "Matrix A" << endl; | ||
| cout << endl; | ||
| PrintMatrix(A, size); | ||
| cout << "Matrix B" << endl; | ||
| cout << endl; | ||
| PrintMatrix(B, size); | ||
| cout << "---------------------" << endl; | ||
| cout << endl; | ||
| } | ||
|
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| auto begin = chrono::steady_clock::now(); | ||
| SequentialAlgorithm(A, B, CSeq, size); | ||
|
Owner
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Отсутствуют замеры времени. |
||
| auto end = std::chrono::steady_clock::now(); | ||
|
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| auto elapsed_ms = chrono::duration_cast<chrono::milliseconds>(end - begin); | ||
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| cout << endl; | ||
| cout << "SeqAlgTime: " << elapsed_ms.count() << endl; | ||
|
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| auto beginFox = chrono::steady_clock::now(); | ||
| blockMatrixMult(A, B, CBlock, size); | ||
| auto endFox = std::chrono::steady_clock::now(); | ||
| auto elapsed_msFox = chrono::duration_cast<chrono::milliseconds>(endFox - beginFox); | ||
|
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| cout << endl; | ||
| cout << "Block multiplication time:" << elapsed_msFox.count() << endl; | ||
|
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| if (size < 30) { | ||
| cout << endl; | ||
| cout << "Seq multiplication:" << endl; | ||
| PrintMatrix(CSeq, size); | ||
| cout << endl; | ||
| cout << "Block matrix multiplication:" << endl; | ||
| PrintMatrix(CBlock, size); | ||
| } | ||
|
|
||
| delete A, B, CSeq, CBlock; | ||
|
|
||
| } | ||
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Нигде не освобождается память из-под массивов.