Skip to content

Adds features to the cinematic mode functionality in PlayerControllers of Unreal Engine that should have been a part of the engine to begin with.

License

Notifications You must be signed in to change notification settings

vb2509/CinematicModeExtension

Repository files navigation

CinematicModeExtension

Adds features to the cinematic mode functionality in PlayerControllers of Unreal Engine that should have been a part of the engine to begin with.

Disclaimer

I am not actively working on the plugin. You are free to fork this repo or make PRs but remember that merges will take time to complete due my limited availibility. If used in a commerical product, add my name to the credits.

Features

IsInCimenaticMode()

Can be called in Blueprints to check if the player controller is in Cinematic mode. Oddly enough only the setter is accessible to Blueprints.

CinematicModeBlocker

An input modifier that can be added to EnhancedInputActions to block input when cinematic mode is on. By default, CinematicMode only blocks look and move inputs while still allowing other inputs you may bind to your pawns. Using this modifier gives a foolproof way to mitigate that without cluttering your locomotion code.

About

Adds features to the cinematic mode functionality in PlayerControllers of Unreal Engine that should have been a part of the engine to begin with.

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published