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Consider ManagedSourceBuffer in MSE support detection #6846
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@@ -2,8 +2,13 @@ import { mimeTypeForCodec } from './utils/codecs'; | |||||||||||||||||||
| import { getMediaSource } from './utils/mediasource-helper'; | ||||||||||||||||||||
| import type { ExtendedSourceBuffer } from './types/buffer'; | ||||||||||||||||||||
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| function getSourceBuffer(): typeof self.SourceBuffer { | ||||||||||||||||||||
| return self.SourceBuffer || (self as any).WebKitSourceBuffer; | ||||||||||||||||||||
| function getSourceBuffer( | ||||||||||||||||||||
| preferManagedSourceBuffer = true, | ||||||||||||||||||||
| ): typeof self.SourceBuffer { | ||||||||||||||||||||
| const msb = | ||||||||||||||||||||
| (preferManagedSourceBuffer || !self.SourceBuffer) && | ||||||||||||||||||||
| ((self as any).ManagedSourceBuffer as undefined | typeof self.SourceBuffer); | ||||||||||||||||||||
| return msb || self.SourceBuffer || (self as any).WebKitSourceBuffer; | ||||||||||||||||||||
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Collaborator
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. I'd be willing to merge with the following change. See previous comment for reasoning:
Suggested change
Collaborator
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. @niklaskorz would you be willing to make the requested changes?
Collaborator
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. This won't make it into the next release without changes. Let me know if you'd like to update or close the issue.
Author
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Sorry for the very long radio silence @robwalch, I'll take another look at this today and get back to you |
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| } | ||||||||||||||||||||
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| export function isMSESupported(): boolean { | ||||||||||||||||||||
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The only place
getSourceBufferis called is in this module byisMSESupported. Adding thepreferManagedSourceBufferargument is unnecessary, as it is never passed in. That argument is used by player instances callinggetMediaSourceand not the static methodisMSESupportedused to check for the presence of MSE or compatible Managed Media Source.