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1 change: 1 addition & 0 deletions README.md
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* [liblava](https://github.com/liblava/liblava) - A modern C++ and easy-to-use framework. [MIT]
* [Logi](https://github.com/UL-FRI-LGM/Logi) - Light-weight object oriented Vulkan abstraction framework. [BSD 2-clause]
* [Lugdunum](https://github.com/Lugdunum3D/Lugdunum) - Modern cross-platform 3D rendering engine built with Vulkan and modern C++14. [MIT]
* [Nabla](https://github.com/Devsh-Graphics-Programming/Nabla) - Vulkan, OptiX and CUDA Interoperation Modular Rendering Library and Framework for PC/Linux/Android. [Apache License 2.0]
* [openFrameworks](https://github.com/openframeworks-vk/openFrameworks) - the most famouse C++ creative coding framework. [MIT]
* [PowerVR SDK](https://github.com/powervr-graphics/Native_SDK) - C++ cross-platform 3D graphics SDK to speed up development of Vulkan and GLES. [[LICENSE](https://github.com/powervr-graphics/Native_SDK/blob/4.1/LICENSE_POWERVR_SDK.txt)]
* [Pumex](https://github.com/pumexx/pumex) - cross-platform Vulkan renderer implementing frame graph and simple scene graph. Able to render on many surfaces at once [MIT]
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