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Fix Ray placement group allocation is not respecting env VLLM_RAY_PER_WORKER_GPUS (fractional gpu) #22577
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Fix Ray placement group allocation is not respecting env VLLM_RAY_PER_WORKER_GPUS (fractional gpu) #22577
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Using a fractional
VLLM_RAY_PER_WORKER_GPUS
whenworld_size > 1
can lead to multiple workers from the same tensor-parallel group being scheduled on the same GPU. This is generally not supported and can cause failures.While you've noted this is for a specific use case, this change could unintentionally affect users with multi-GPU setups. The previous implementation requested a full GPU (
1.0
) for each worker in the placement group, which prevented this co-location scenario. This PR changes that behavior.To mitigate this risk for other users, please add a warning when
world_size > 1
and a fractional GPU value is used.