Transcribe backend option#863
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peter-olai merged 7 commits intoNPC-Prefab-Improvementsfrom May 2, 2025
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Updated multiple Unity scenes and scripts to integrate server-side transcription capabilities. Key changes include the addition of `ServerTranscriptionManager` for managing audio transcription through a server API, modifications to `MicrophoneDemo.cs` for improved audio recording, and enhancements to UI elements for user interaction. Also updated occlusion culling and render settings in `MyTry.unity`, along with adjustments to prefab properties across various assets. refs: #1
- Modified `_nPCs` array size in `ReceptionOutdoor.unity`. - Removed `transcriptionApiUrl` and updated metadata in prefab. - Enhanced `Electronic Highway Sign SDF.asset` with new glyph metrics. - Changed API endpoint to local server in `AIRequest.cs`. - Simplified query handling in `AIConversationController.cs`. - Disabled server transcription in `TranscriptionManager.prefab`. refs: #1
This reverts commit c285145.
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