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@Synderis Synderis commented Sep 4, 2025

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The tbow was missing the clamping to the multiplier. For damage its clamped at 2.5 and accuracy its clamped at 1.4 this now matches the bitter calc.
Current Prod Build
https://i.imgur.com/OfmeOZq.png
Current Bitter Calc
https://i.imgur.com/3KpsesQ.png
Proposed Change Build
https://i.imgur.com/Vt3dGh1.png

@Synderis Synderis changed the title realized i could just add the clamp after the fact tbow damage and accuracy clamp fix Sep 4, 2025
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Do you have any evidence in game showing the wiki calculator is wrong? A VOD or image of a max hitsplat?

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Synderis commented Sep 13, 2025

Its not possible for the max hitsplat to be wrong for damage. Actually I don't really know why the game clamps damage since its mathematically impossible for the damage multiplier to be higher than 248% which is probably why no one noticed until now. I only noticed because I've been working on a CM sim and realized the attack roll didn't match between the wiki calc and bitter/what I implemented.

https://x.com/JagexKieren/status/869214343283564544
"Dmg modifier: 250 + (10 * 3 Magic / 10 - 14) / 100 - ((3 Magic / 10 - 140) ^2) / 100 Capped at 250."
Based on the wiki for twisted bow "Magic" from this equation is capped to 250 outside of cox and 350 within

248.11=250 + (10 * 3 * 350 / 10 - 14) / 100 - ((3 * 350/ 10 - 140) ^2) / 100

So it will never reach the 250% that was acknowledged was the cap by mod kieren.

That 350 limit on the magic is clearly there because in this setup that max hit would otherwise be 105.
2025-09-13_16-21
image

The accuracy on the other hand would exceed the 140% cap that was acknowledged was the cap by mod kieren.
150.15=140 + (10 * 3 * 350 / 10 - 10) / 100 - ((3*350 / 10 - 100) ^2) / 100

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