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Releases: wilkovatch/km2-city-builder

v0.4.1

21 Jul 19:05

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  • Exception handling while exporting and saving cities
  • Remove broken anchors when saving
  • Fix exception when exporting cities with invalid (but possibly optional) mesh names

v0.4.0

18 Jul 16:59

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  • City properties
  • Mesh field type
  • Parametric objects and containers
  • Other fixes

v0.3.6b

11 Dec 19:31

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  • Fixed city unloading
  • Fixed automatic city unloading when the required core is missing
  • Fixed core submodule update

v0.3.6

11 Dec 17:42

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  • Added per instance settings support on building lines and terrain border meshes
  • Fixed dropdown bug when the value for the enum field is null
  • Fixed export of colliders

v0.3.5

08 Nov 06:22

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  • Added per instance settings support on intersections
  • Catch delaunay triangulation errors and report them in the log without blocking the city loading

v0.3.4

07 Sep 18:35

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  • Fixed terrain height modifiers' applied value
  • Fixed terrain edit menu sliders when not interactable
  • Added terrain max height parameter in city configuration

v0.3.3

07 Sep 08:42

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Changes to the terrain edit menu:

  • added per-click modifier application
  • added input fields to sliders
  • added option to level the terrain to a specific height

v0.3.2

08 Jul 06:53

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Fixes:

  • Fixed exception when stopping the python server during city reload
  • Fixed saving of line anchors
  • Fixed freeze when setting floor slice width to 0

v0.3.1

02 Jul 17:25

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Fixed core installation and update, added snap to grid on control points placement, other small changes

v0.3.0

31 Dec 16:47

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First GitHub release