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nv2a/vk: Cleanup instance creation a bit #2733
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nv2a/vk: Cleanup instance creation a bit #2733
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Summary of ChangesHello @mborgerson, I'm Gemini Code Assist1! I'm currently reviewing this pull request and will post my feedback shortly. In the meantime, here's a summary to help you and other reviewers quickly get up to speed! This pull request significantly refactors the Vulkan instance creation and initialization process by eliminating its reliance on SDL for windowing and associated extension management. The changes aim to simplify the codebase, enforce a baseline Vulkan 1.1 API version for physical devices, and improve the flexibility of the Vulkan Memory Allocator by allowing it to dynamically leverage the highest available Vulkan API version supported by the hardware. Highlights
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Code Review
This pull request provides a nice cleanup of the Vulkan instance creation logic. Removing the dependency on SDL for creating a hidden window simplifies the code and improves portability for headless environments. The move to require Vulkan 1.1 as a baseline and dynamically checking for device capabilities is a solid improvement. The changes to the VMA initialization are also more robust. Overall, these changes enhance code clarity and maintainability. I have one minor suggestion to ensure build portability with older Vulkan SDKs.
| if (device_api_version >= VK_API_VERSION_1_3) { | ||
| vulkanFunctions.vkGetDeviceBufferMemoryRequirements = | ||
| vkGetDeviceBufferMemoryRequirements; | ||
| vulkanFunctions.vkGetDeviceImageMemoryRequirements = | ||
| vkGetDeviceImageMemoryRequirements; | ||
| } |
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The conditional assignment for Vulkan 1.3 functions is a good improvement over the previous compile-time check. However, the fields vkGetDeviceBufferMemoryRequirements and vkGetDeviceImageMemoryRequirements only exist in the VmaVulkanFunctions struct if the Vulkan SDK version is 1.3 or newer (specifically, if VMA_VULKAN_VERSION >= 1003000).
By removing the preprocessor guard, this code might fail to compile with an older Vulkan SDK. To ensure portability, it would be safer to wrap this block in the same preprocessor condition that VMA uses for these struct members.
#if VMA_VULKAN_VERSION >= 1003000
if (device_api_version >= VK_API_VERSION_1_3) {
vulkanFunctions.vkGetDeviceBufferMemoryRequirements =
vkGetDeviceBufferMemoryRequirements;
vulkanFunctions.vkGetDeviceImageMemoryRequirements =
vkGetDeviceImageMemoryRequirements;
}
#endif
Fix #2253 while we are at it