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This PR adds advanced structure locating to the
/sm:locate feature structurecommand. It allows for commands with additional requirements, like:/sm:locate feature structure village/sm:locate feature structure end_city[end_ship]/sm:locate feature structure ruined_portal{giant=true, underground=true}/sm:locate feature structure fortress[bridge_spawner, corridor_nether_wart]and many other constraints.
Because some combinations of constraints are very rare, commands can take exceedingly long to execute, effectively freezing the game. For this reason, SeedMapper's locating tasks will now be executed on a separate single thread. This also closes #31.