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Releases: yesiamrocks/animtext

v1.1.4 – Community Support, Docs Polishing & README Love

07 Aug 13:55

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Added

  • “Support This Project” and “Become a Community Sponsor” sections with clear benefits and heartfelt messaging.
  • Calls-to-action for GitHub Issues, Discussions, and Pull Requests.
  • Newsletter promotion with badge and link to "Pixels & Projects with Pavel".

Improved

  • Enhanced project intro for clarity and developer appeal.
  • Reorganized README badge layout for better scannability.
  • Final emotional note and signature with contact/social badges.

v1.1.3 - License Update Apache License 2.0

24 Jul 09:28

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License Update – Apache License 2.0

This release formalizes AnimText's licensing under the Apache License, Version 2.0, a widely used, permissive open-source license. This allows developers and organizations to use, modify, and distribute the project freely, with minimal obligations.

What's New:

  • The LICENSE file now uses Apache License 2.0.
  • A NOTICE file has been added, clearly outlining author attribution and use conditions.

Important Notes:

  • Attribution is required when using, modifying, or sharing this software.
  • If you redistribute or integrate AnimText, please include the LICENSE and NOTICE files and give credit to the original author:

v1.1.2 – Documentation Improvements

18 Jul 14:39

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Documentation Improvements

  • Added full installation guide for NPM and CDN users
  • Detailed examples for:
    • Letter, word, and line animations
    • Using multiple animation classes and delays
    • Delay logic with data-at-delay and data-at-base-duration
  • Explained debug mode with window.__ANIMTEXT_DEBUG
  • Clarified .cssanimation class requirement
  • Fixed typo in attribute example (data-at-durationdata-at-base-duration)

v1.1.1 – Documentation Overhaul & Developer Guide

18 Jul 14:31

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This release includes a complete rewrite of the AnimText README for better clarity, accuracy, and developer experience.

✅ What’s New in the Docs:

  • Full installation guide (NPM + CDN)
  • How to use data-at-sequence, data-at-random, data-at-word, data-at-line, etc.
  • Explained delay control with data-at-delay and data-at-base-duration
  • Examples of staggered animation, custom animation classes, and line splitting
  • Debug mode setup using window.__ANIMTEXT_DEBUG
  • Full example markup with tips for reinitialization

No code changes — just better onboarding for developers. Perfect if you're just getting started with AnimText.

📖 View the updated README

AnimText v1.1.0 – Official Launch

18 Jul 12:42

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We’re excited to launch AnimText, the spiritual successor to GlyphFX.js – a lightweight JavaScript plugin for animating letters, words, and lines with custom CSS animation classes.

What’s New

  • New Name: AnimText (formerly GlyphFX)
  • Letter-by-letter animation with sequential, random, and reverse order
  • Word and line-level animation with full control over delay and class
  • Custom animation class support from @hellouxpavel/cssanimation
  • Automatically calculates or overrides animation durations
  • Configurable using data-at-* attributes only (no JS setup needed)
  • Smart randomization, accessibility-friendly, and delay sequencing
  • Production-ready with debug logging and fallback handling

Install

npm install animtext @hellouxpavel/cssanimation