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I need some time to think about this. Im not sure this is really necessary, maybe I'm not understanding though |
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This PR is more "standard" but it gives less flexibility to the commands themselves, so Im hesitant to change it. Does CS# support case insensitive commands maybe? |
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if you want to solve if (CenterMenuCommands.Any(cmd => cmd.Equals( |
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I have removed player chat event based command system and integrated it to CS# command system. By doing this players can change prefix of command by CS# settings and no need to add different prefixes to this plugin config.
This also completely solves issue #128
Since this is a big change. Server owners should configure their config by new default config.
Waiting your feedbacks.