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Battle report crash — fixed undefined title_to_dwarf variable that would crash any battle report generation
Src Lua scripts synced — the src/ copies were significantly behind the deployed dfhack_scripts/ versions, missing baseline persistence, mood completion tracking, death cause extraction, job filtering, sex field, and safe_unit_name()
Legends preload flag cleared on world switch, preventing stale legends from a previous fortress showing on the Lore tab
Cache TTL boundary — fixed edge case where a snapshot written at the same second as cache time would be treated as fresh
Negative encounter index validation added to battle report API