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Pull requests: GTNewHorizons/CubicChunks1710

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Pull requests list

Call Cube.markDirty in Chunk.setChunkModified
#99 opened Jul 24, 2026 by RecursivePineapple Collaborator Loading…
2 of 4 tasks
2
Height map improvements Bug Fix Fixes a bug. Please link it in the PR if an issue exists for it. Refactor For PRs rewriting a part of the code to have a nicer code overall.
#97 opened Jul 24, 2026 by RecursivePineapple Collaborator Loading…
2 of 4 tasks
More misc fixes
#95 opened Jul 24, 2026 by RecursivePineapple Collaborator Loading…
2 of 4 tasks
Untangle world initialization and only create one IChunkProvider instead of several. Compatibility Improves compatibility between Cubic Chunks and another mod. Refactor For PRs rewriting a part of the code to have a nicer code overall.
#91 opened Jul 21, 2026 by RecursivePineapple Collaborator Loading…
2 of 4 tasks
[WIP] Dynamic compression for world data Enhancement Improve an existing mechanic. Please explain the change with a before/after comparison. Performance Changes with the goal of improving performance.
#90 opened Jul 21, 2026 by RecursivePineapple Collaborator Loading…
2 of 4 tasks
[WIP] GPU Worldgen + test world type
#67 opened Jul 9, 2026 by RecursivePineapple Collaborator Draft
ProTip! Updated in the last three days: updated:>2026-07-21.