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Pull requests: GTNewHorizons/CubicChunks1710
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Call Cube.markDirty in Chunk.setChunkModified
#99
opened Jul 24, 2026 by
RecursivePineapple
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Height map improvements
Bug Fix
Fixes a bug. Please link it in the PR if an issue exists for it.
Refactor
For PRs rewriting a part of the code to have a nicer code overall.
#97
opened Jul 24, 2026 by
RecursivePineapple
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Untangle world initialization and only create one IChunkProvider instead of several.
Compatibility
Improves compatibility between Cubic Chunks and another mod.
Refactor
For PRs rewriting a part of the code to have a nicer code overall.
#91
opened Jul 21, 2026 by
RecursivePineapple
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[WIP] Dynamic compression for world data
Enhancement
Improve an existing mechanic. Please explain the change with a before/after comparison.
Performance
Changes with the goal of improving performance.
#90
opened Jul 21, 2026 by
RecursivePineapple
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[WIP] GPU Worldgen + test world type
#67
opened Jul 9, 2026 by
RecursivePineapple
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Draft
ProTip!
Updated in the last three days: updated:>2026-07-21.