Releases: Lilith-In-Starlight/Moloch
Releases · Lilith-In-Starlight/Moloch
0.9.2
- Learnt to code and fixed that bug
- God fucking dammit kris where the HELL are we
0.9.1
- Actually i'll polish those rooms later
- TRIED to fix that god damn cast mod bug AGAIN
0.9
- Climbable poles now fall if they have nowhere to hold on
- Four new spells
- One new item
- Three new room models (accidental but whatever, I'll polish them on 0.9.1)
- Fixed an issue where spell modifiers couldn't spawn from chests
Very excited for zero point ten :)
0.8
- Added climbable poles
- Fixed an issue where the player couldn't die from hypothermia
- Ice and Fireballs now affect the caster's temperature
- Soulful pills are now more effective
- Added shuffle wands
- Added spell modifiers
- Fixed a visual issue with the wand show surrounding the player
- Added two new spells
- Added three new items
- If no lag then wand no good :) /j
0.7.1
- Desaturated vases and made them rarer
0.7
- Added a background
- Recolored the tiles for accessibility. Also because a person I know doesn't like reds that are too bright. I don't think my recoloring fixed it for her but, eh.
- Dude I honestly don't remember everything I did here
- Its like I dreamed it up and then coded the dream
- Vases
- Paintings
- A wand that floats around to wherever you point, looks cool
- Fixed lag spike when enemies cast ice or fire balls
- Enemies now shoot spells from their eye
0.6.2
This does not add any new features whatsoever, it's just a simple bugfix. 0.7 is still not finished, sorry.
- Fixed an issue where ice and fire balls cast by spell machines would cause a lag spike
0.6.1
- Fixed a bug where the game would crash if an entity dies while casting an Evil Eye
- Fixed an issue where the last picked up item wouldn't show up in the HUD if the player ascended to a new level
0.6
- Hopefully fixed The Bug this time
- New spells, new items
- Made the Spell Machine a bit fairer
- Levels!! You can see how long your runs last. This is provisional until I do actual levels.
- Seeded runs!
- The Spell Machine and the Soul Drone now have actual designs
- The game is now compliant with Godot's MIT license and the FreeType license
0.5
- Spells have been generalized, anyone can use them now, not just the player
- Spell Machine