MapKluss converts images into buildable Minecraft map art. It combines palette and dithering controls, a pixel editor, 2D and 3D previews, material planning, and export to formats such as PNG, MAP.DAT and LITEMATIC.
The interface is available in Russian and English and works directly in the browser.
- 2D Flat and 3D Stair map-art modes
- Minecraft-version-aware block palettes
- Multiple dithering and colour-matching modes
- Pixel editing, layers, selections, crop, undo and redo
- Materials list and build tracker
- PNG, MAP.DAT, LITEMATIC and multi-map exports
- Optional account, cloud library and MapKluss Lens integration
Requirements: Node.js 22 or newer and npm.
npm ci
npm run devBefore opening a pull request:
npm test
npm run lint
npm run buildConfiguration examples are documented in .env.example. Never commit real credentials or local environment files.
src/— React/Vite application and image-processing codepublic/— static website assets and downloadable releasessupabase/— database migrations and backend functionsdeploy/— backup and public-monitoring toolingdocs/— public changelog and integration contracts
MapKluss — браузерный редактор и генератор мап-артов для Minecraft. Здесь можно настроить палитру и дизеринг, вручную исправить пиксели, посмотреть результат в 2D/3D и скачать готовые файлы для строительства.
- Сайт: mapkluss.art
- Обратная связь: @SmetankaKluss
- Поддержать проект: Boosty
See CONTRIBUTING.md before sending a pull request. Please report security-sensitive issues privately according to SECURITY.md.
MapKluss is available under the MIT License.

