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SNES: Fixed high resolution blending#80

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Stovehead wants to merge 1 commit intoSourMesen:masterfrom
Stovehead:high_res_blending_fix
Open

SNES: Fixed high resolution blending#80
Stovehead wants to merge 1 commit intoSourMesen:masterfrom
Stovehead:high_res_blending_fix

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@Stovehead
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The "Blend high resolution modes" option for SNES causes the screen to get blurred. The cause seems to be that every pixel is blended with the pixel to the right instead of pixels being paired together. This fixes that by setting every pair of pixels to the same value.
Before:
Kirby's Dream Land 3 (USA)_005
After:
Kirby's Dream Land 3 (USA)_000
This has not been tested with other games. Further testing is recommended, but it seems to work well.

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