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Pull requests: ValveSoftware/source-sdk-2013

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Pull requests list

[ALL] Revalidate touch links after touch callbacks
#2053 opened Sep 4, 2026 by speedvoltage Contributor Loading…
[ALL] Enable toggle_duck on client for all games
#2052 opened Sep 3, 2026 by inco-cc Contributor Loading…
[HL2MP] Make melee cooldown prediction deterministic
#2051 opened Sep 2, 2026 by speedvoltage Contributor Loading…
[HL2MP] Predict SLAM state transitions
#2050 opened Sep 2, 2026 by speedvoltage Contributor Loading…
[HL2MP] Fix/prediction physcannon release state
#2049 opened Sep 2, 2026 by speedvoltage Contributor Loading…
[HL2MP] Stop predicting HL2MP HUD visibility flags
#2048 opened Sep 2, 2026 by speedvoltage Contributor Loading…
[HL2MP] Fix stunstick activation sounds
#2045 opened Sep 1, 2026 by inco-cc Contributor Loading…
[TF2] Update flares' skins to match their teams when reflected
#2044 opened Sep 1, 2026 by Tkain Contributor Loading…
[ALL] Predict func_conveyor player movement
#2043 opened Aug 31, 2026 by speedvoltage Contributor Loading…
[HL2MP] Fix/prediction shared weapon recoil rng
#2041 opened Aug 30, 2026 by speedvoltage Contributor Loading…
Fix FreeQuantization function
#2040 opened Aug 30, 2026 by lferruzzi Loading…
[ALL] Predict trigger_push movement
#2036 opened Aug 28, 2026 by speedvoltage Contributor Loading…
[ALL] Track and record water-jump velocity for prediction
#2035 opened Aug 28, 2026 by speedvoltage Contributor Loading…
[HL2MP] Fix empty-fire cooldown scheduling for .357 and crossbow
#2034 opened Aug 28, 2026 by speedvoltage Contributor Loading…
[ALL] Send movement timers and state with full precision
#2032 opened Aug 28, 2026 by speedvoltage Contributor Loading…
[ALL] Implement prediction for forced and disabled player input masks
#2031 opened Aug 28, 2026 by speedvoltage Contributor Loading…
[ALL] Fix grenade prediction metadata and impact time initialization
#2030 opened Aug 28, 2026 by speedvoltage Contributor Loading…
Add sv_rough_landing_effects
#2028 opened Aug 27, 2026 by kusabana Contributor Loading…
don't write m_LastNetworkedValue on interp reset for predicted entities
#2027 opened Aug 27, 2026 by kusabana Contributor Loading…
ProTip! Updated in the last three days: updated:>2026-09-01.