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personal learning project I'm starting again, last time I tried writing with claude but felt I lost control of the source code and now I'm using claude as a tutor and I'll write all the code by hand to keep a clear image in my head how things work

cmake -B build
cmake --build build

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data oriented, hot-reloading C/C++ game engine to create 100 unique, Zelda-inspired 3D dungeons focused on exploration, puzzles, and classic gameplay.

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