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Pull requests: armory3d/armory
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feat(shaders): add BPCEM (Box-Projected Cube Environment Mapping) pass (#2613)
#3326
opened Jul 1, 2026 by
chenlinxi890-spec
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enhance(ssr): improve SSR quality with temporal blur pass + 10-step binary search (#2611)
#3325
opened Jul 1, 2026 by
chenlinxi890-spec
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feat(shaders): add POM (Parallax Occlusion Mapping) pass with self-shadowing (#2609)
#3324
opened Jul 1, 2026 by
chenlinxi890-spec
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fix(gamepad): auto-detect controller type + D-pad hat switch support (#2886)
#3323
opened Jun 30, 2026 by
chenlinxi890-spec
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feat(shaders): add DDGI (Dynamic Diffuse Global Illumination) pass
#3322
opened Jun 30, 2026 by
chenlinxi890-spec
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fix: OBB-aware volume trigger overlap for rotation and scale
#3321
opened Jun 30, 2026 by
chenlinxi890-spec
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fix: cross-platform gamepad button mapping, d-pad, analog triggers ($100 bounty #2886)
#3320
opened Jun 22, 2026 by
RanuK12
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Fix: [$100 Bounty] Box-Project Cube Environment Mapping
#3317
opened Jun 22, 2026 by
Nexussyn
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Fix: [$100 Bounty] Stochastic Screen-Space Reflections
#3318
opened Jun 22, 2026 by
Nexussyn
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Fix: [$100 Bounty] perfectly ( normal ) working gamepad logic nodes on pc a
#3316
opened Jun 22, 2026 by
Nexussyn
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[ShanaBoo] [$100 Bounty] Box-Project Cube Environment Mapping
#3315
opened Jun 22, 2026 by
genesisrevelationinc-debug
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[Bounty] Fix: [$100 Bounty] Parallax Occlusion Mapping
#3314
opened Jun 21, 2026 by
Nexussyn
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feat: Add Parallax Occlusion Mapping (POM) with self-shadowing
#3313
opened Jun 21, 2026 by
Nexussyn
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fix: Debug console renders on top of Draw nodes - fixes #2999
#3311
opened Jun 21, 2026 by
ipezygj
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feat: Add FPS limit setting from Blender editor - fixes #3018
#3310
opened Jun 21, 2026 by
ipezygj
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5 tasks done
fix: Add keyboard layout detection (QWERTY vs AZERTY) - fixes #2951
#3309
opened Jun 21, 2026 by
ipezygj
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5 tasks done
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