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core: Main module with the application logic shared by all platforms.lwjgl3: Primary desktop platform using LWJGL3; was called 'desktop' in older docs.teavm: Web backend that supports most JVM languages.lwjgl2: Legacy desktop platform using LWJGL2.
This project uses Gradle to manage dependencies.
The Gradle wrapper was included, so you can run Gradle tasks using gradlew.bat or ./gradlew commands.
Useful Gradle tasks and flags:
--continue: when using this flag, errors will not stop the tasks from running.--daemon: thanks to this flag, Gradle daemon will be used to run chosen tasks.--offline: when using this flag, cached dependency archives will be used.--refresh-dependencies: this flag forces validation of all dependencies. Useful for snapshot versions.build: builds sources and archives of every project.cleanEclipse: removes Eclipse project data.cleanIdea: removes IntelliJ project data.clean: removesbuildfolders, which store compiled classes and built archives.eclipse: generates Eclipse project data.idea: generates IntelliJ project data.lwjgl2:jar: builds application's runnable jar, which can be found atlwjgl2/build/libs.lwjgl2:run: starts the application.lwjgl3:jar: builds application's runnable jar, which can be found atlwjgl3/build/libs.lwjgl3:run: starts the application.teavm:build: builds the JavaScript application into the build/dist/webapp folder.teavm:run: serves the JavaScript application at http://localhost:8080 via a local Jetty server.test: runs unit tests (if any).
- Mac M1
lwjgl3:packageMacM1 - Mac OSX
lwjgl3:packageMacX64 - Linux
lwjgl3:packageLinuxX64 - Windows
lwjgl3:packageWinX64 - Web
teavm:build
This creates a zip file in lwjgl3/build/construo/dist containing your game and the minimized JRE for the target platform. See this section in the GDX-Liftoff video
Note that most tasks that are not specific to a single project can be run with name: prefix, where the name should be replaced with the ID of a specific project.
For example, core:clean removes build folder only from the core project.