A feature-rich cheat/trainer for Ready or Not, built with C++ using ImGui and DirectX 11. This project is designed for educational purposes and single-player use only.
⚠️ Disclaimer: This project is for educational purposes only. Please respect other players and use this responsibly in single-player or private sessions. Do not grief or ruin the experience for others.
- Ready or Not game installed
- DirectX 11 mode enabled (not DX12)
- Game running in Windowed or Borderless mode (not fullscreen)
- A DLL injector (most standard injectors work)
-
Configure the game:
- Go to Ready or Not game properties
- Set launch option to DirectX 11
- Ensure the game is NOT running in fullscreen mode
-
Injection process:
- Launch Ready or Not
- Wait until you reach the main menu screen
- Use your injector to inject the DLL into
ReadyOrNotSteam-Win64-Shipping.exe - Press
Insertto open/close the cheat menu - Press
Endto uninject the DLL
- Insert Key - Toggle cheat menu on/off
- End Key - Uninject the DLL from the game
-
Aimbot
- Snap lines and visual targeting
- Line of Sight (LOS) checks
- Field of View (FOV) adjustments
- Configurable max/min distance
- Smoothing for natural appearance
- Target bone selection
- Targeting filters (civilians, dead, arrested, etc.)
-
Silent Aim
- Configurable hit chance
- FOV and LOS checks
- Target bone selection
- Snap line visualization
- Advanced targeting options
- Shoot from reticle
-
TriggerBot
- LOS verification
- Silent aim integration
- Customizable targeting filters
-
ESP
- Team indicators
- Bounding boxes
- Skeleton visualization
- Trap detection
- Distance display
- Customizable bone colors and opacity
- Line of sight indicators
- Objective ESP
-
Custom Reticle
- Cross or dot styles
- Adjustable size and color
- Position customization
- Optional "show only when throwing" mode
- No Recoil - Eliminate weapon kickback
- No Spread - Perfect bullet accuracy
- Auto Fire - Add automatic fire mode to any weapon
- Fire Rate Control - Customize weapon firing speed
- Infinite Ammo - Unlimited ammunition
- Infinite Bullet Penetration - Shoot through any material
- Infinite Bullet Damage - Maximum damage output
- Add Magazine - Instant magazine addition
- God Mode - Invulnerability
- Speed Cheat - Enhanced movement speed
- Auto Win - Automatically complete missions
- Unlock All Doors - Open any locked door instantly
- Arrest All - Arrest all civilians or suspects
- Kill All - Eliminate all civilians or suspects (for specific scenarios)
- Player List
- Grant God Mode to players
- Grant Infinite Ammo to players
- Teleport players to your location
- Grant Increased Movement Speed
- Auto Save/Load - Automatically save and restore settings
- Manual Save/Load - Save and load configurations on demand
- Show Enabled Options - Display active features
- Mission Retry Bug: Clicking "Try Again" after completing a mission may cause an infinite loading state. Exit to menu instead, then restart the mission.
Tip: If you encounter any of these issues, uninject the DLL (press
End), restart the game, and reinject.
This project is written in C++ and requires Visual Studio to build.
- Visual Studio 2022 (Community Edition or higher)
- Windows SDK (latest version)
- DirectX 11 SDK
- ImGui (already included in the repository)
- MinHook (already included in the repository)
- Clone this repository to your local machine
- Open
ReadyOrNot.slnin Visual Studio - Select the
Releaseconfiguration from the dropdown - Build the solution (
Ctrl+Shift+Bor Build → Build Solution) - The compiled DLL will be located in the
x64/Releasefolder
- Always build in
Releasemode - The DLL is designed to be injected into Ready or Not while running in DirectX 11 mode
- Injection should occur at or after the main menu screen
- Ensure you're running the game in DirectX 11 mode (not DX12)
- Verify the game is in Windowed or Borderless mode (not fullscreen)
- Make sure you're injecting at the main menu, not during loading
- Press
Insertkey to toggle the menu - Ensure the DLL was successfully injected (check your injector's logs)
- Try reinjecting the DLL
- Some features may only work in specific game modes
- Verify you're using the latest version of the cheat
- Ensure you have all required dependencies installed
- Try cleaning the solution and rebuilding (
Build → Clean Solution, then rebuild) - Verify your Visual Studio installation includes C++ development tools
This project uses the following open-source libraries and tools:
- ImGui - Immediate mode GUI library
- MinHook - Minimalistic x86/x64 API hooking library
- Dumper-7 - Unreal Engine SDK generator
Special thanks to the developers of these libraries for making this project possible.
This project is licensed under the MIT License. See the LICENSE file for complete details.
Made for educational purposes only. Use responsibly and respectfully.