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edinylcnn/README.md

Hi, I’m Edin Yalçın 👋

🎮 Game Developer | Full-Stack Developer | Tech Explorer

I’m a Game and Software Developer who blends technical expertise with creativity.

I love turning ideas into interactive experiences — whether it’s a gameplay system, a small tool, or an API, I approach each project with curiosity and a drive to make it both useful and fun.

I’ve developed numerous prototypes and released games that reached millions of players worldwide. With every project, I keep experimenting, learning, and pushing new ideas forward.

💡 Unity & C# are my playgrounds — a space for curiosity, creativity, and growth.

🚀 What I Do

  • 🕹️ Game Development with Unity & C#
  • 🌐 Backend APIs with .NET / ASP.NET Core
  • ⚡ Prototyping new ideas quickly and effectively

🔧 Tech Stack

Languages & Engines
C# · Unity · .NET · ASP.NET Core · SQL

Backend & Tools
REST APIs · ASP.NET MVC · Entity Framework Core · Git

Domains & Expertise
Game Development (2D/3D) · VR/AR/XR · Multiplayer Networking (Mirror, Netcode)
Game Architecture & Design Patterns · Rapid Prototyping
Analytics Integration · Monetization Systems · Performance Optimization

🎲 Now Playing With

  • 📱 Mobile Game Development – working on a new mobile project from prototype to polish
  • 🕶️ AR & VR Experiments – testing interaction systems and immersive gameplay ideas
  • 🌐 Multiplayer Game Development – building lobbies, networking, and scalable systems

📫 Connect with Me


“Code is a playground — the more you experiment, the more you grow.”

Pinned Loading

  1. dotnet-auth-api dotnet-auth-api Public

    C#

  2. unity-auth-client unity-auth-client Public

    C#

  3. HapticBridgeForUnity HapticBridgeForUnity Public

    MX Master 4 haptic feedback for Unity — one-line API via Logi Options+ plugin (.lplug4) + UPM package.

    C# 1