Fix Isaac RTX Visualizer perspective camera only seeing env_0 - #6754
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rilei-nvidia wants to merge 1 commit into
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Fix Isaac RTX Visualizer perspective camera only seeing env_0#6754rilei-nvidia wants to merge 1 commit into
rilei-nvidia wants to merge 1 commit into
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Set rtx.scenePartitioning.showAllPartitionsByDefault=true in the rendering app so the perspective camera shows all environments by default when RTX scene partitioning is active. Also return early in KitVisualizer when _resolved_visible_env_ids is None (spectator mode) to prevent incorrectly writing an omni:scenePartition attribute on the camera prim that would lock it to env_0.
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Description
Fix Isaac RTX Visualizer perspective camera only seeing env_0
Set rtx.scenePartitioning.showAllPartitionsByDefault=true in the rendering app so the perspective camera shows all environments by default when RTX scene partitioning is active.
Also return early in KitVisualizer when _resolved_visible_env_ids is None (spectator mode) to prevent incorrectly writing an omni:scenePartition attribute on the camera prim that would lock it to env_0.
Fixes # (issue)
Type of change
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Checklist
pre-commitchecks with./isaaclab.sh --formatsource/<pkg>/changelog.d/for every touched package (do not editCHANGELOG.rstor bumpextension.toml— CI handles that)CONTRIBUTORS.mdor my name already exists there