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Removed RGB tuple [r, g, b] — use { r, g, b } instead.
AddedRgbColor ({ r, g, b }) and OklchColor ({ l, c, h }) object inputs (also accepted by glaze.shadow()).
Unified scaling for all value-shorthand (strings and literal objects): lightLightness: false, darkLightness: globalConfig.darkLightness (snapshotted). Strings no longer use the extended [darkLo, 100] dark window — the default #000 → white dark flip is gone unless you pass explicit scaling: { darkLightness: [lo, 100] }.
Object/tuple value-shorthand no longer remap light lightness through globalConfig.lightLightness (structured { hue, saturation, lightness } still does). Opt back in with scaling: { lightLightness: [10, 100], ... }.
Patch Changes
#589fdb6bb Thanks @tenphi! - Respect authored lightness direction when contrast auto-flip is disabled.