基于Bert-VITS2做的表情、动画测试. Animation testing based on Bert-VITS2.
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Updated
Aug 6, 2025 - Python
基于Bert-VITS2做的表情、动画测试. Animation testing based on Bert-VITS2.
Research code for metric depth estimation in periocular VR imagery using UE MetaHuman-generated data.
Imports MetaHuman head and body components into Blender from a their DNA files, lets you customize them, then send them back to MetaHuman Creator.
Phiz is a tool that allows you to perform facial motion capture from any device and location.
A python script to modify the metahuman rig into a new one for Maya. (deprecated)
Emotionally responsive Virtual Metahuman CV with Real-Time User Facial Emotion Detection (Unreal Engine 5).
This guidance helps game developers automate the process of creating a non-player character (NPC) for their games, and associated infrastructure, that leverage Unreal Engine MetaHuman, Large Language Models Operations (LLMOps), and generative AI to improve NPC conversational skills.
Fix MetaHuman Foot IK issues after retargeting from Manny in Unreal Engine 5. Step-by-step guide with IK Rig, Control Rig, and Animation Blueprint fixes.
AI/RL-powered conversational robotic twin system utilizing computer vision for facial emotion detection, ROS2 communication, and real-time animation control in Unreal Engine.
Companion AI — A real-time UE5 embodied AI system where conversation becomes body language through contextual gesture selection, animation direction, and MetaHuman presence.
EduTutor.AI — Slovak AI tutor with 3D MetaHuman avatar (voice loop, RAG, cross-session memory). APVV grant 09I05-03-V04-00072.
Free Unreal Engine plugin for real-time conversational AI digital humans & MetaHuman avatars — game AI NPCs, virtual assistants, kiosks and virtual influencers. Powered by iamx.live
Chat in real time with a customized digital character using only your web browser
The Unreal Groom Importer Blender Extension imports Groom Assets exported from Unreal Engine as native Blender Hair Curves. The importer automatically reconstructs the original curve layout, creates the required attributes, applies coordinate conversion, and configures the hair object for use inside Blender.
본 프로젝트는 '2025 Unreal Challenger : 빛과 그림' 제출용으로 처음으로 제작해본 시네마틱 영상입니다. 메타휴먼(MetaHuman) 및 페이스 트래킹을 활용한 정교한 감정 연출과 루멘(Lumen) 기반의 다이내믹 라이팅 설계를 통해 시각적 서사를 완성했습니다. Udemy의 전문 시네마틱 과정을 통해 습득한 Sequencer, Lighting, Animation 파이프라인을 실무 수준으로 적용한 작업물입니다.
EduTutor.AI desktop release assets (.exe + UE5 zip). Source is in princeofwellness/edotutor (private).
Unreal Groom Exporter is an Unreal Engine 5.8 plugin that exports native Groom Assets to a format that can be imported directly into Blender as Hair Curves. The plugin exports two files: - `.obj` - `.json` These files can be imported using the Unreal Groom Importer Blender Extension.
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