Releases: xGauss05/TFG_Project
Release list
Lights Out v.1.1
Lights Out Project
Repository
https://github.com/xGauss05/TFG_Project
Before playing
Only works on Windows.
Make sure you have the Steam app installed on your PC and logged in.
If the game does not work, in any web browser type:
steam://install/480/It should prompt an installation in you Steam app of Spacewar!. There's no need to install it, but it is necessary to register it on your account.
To check if it's registered correctly, go to Library and search for Spacewar!.
It is recommended to add Lights Out.exe at Steam, by Add a Game... > Add a Non-Steam Game... > Browse... and select Lights Out.exe in order to use the Steam's interface.
Online features
- Create/Join a Lobby
- Shows a list of players in the current Lobby
- Chat with the other player in the current Lobby
- Loads the Gameplay scene for each Client connected
- Zombies that can attack Players
- Shoot them down with your Gun to defend yourself
- Boxes and Cars that can drop goodies for the players if destroyed
- Reach the extraction zone (Green zone) to finish the level
- Point system and Ranking
- Timer that shows how long the game lasted
- Ping, to check what is the current ping towards the Client-Host
- Be careful with the Zombie Hordes...
- Zombie variations, from a regular zombie to a boss zombie
Controls
| Key | Description |
|---|---|
W |
Front movement |
S |
Back movement |
A |
Left movement |
D |
Right movement |
R |
Reload Gun |
E |
Toggle Door / Hold to Revive Dead player |
Z |
Change perspective (In 3rd person) |
V |
Toggle 1st/3rd person |
1 |
Equip Pistol |
2 |
Equip Assault Rifle |
3 |
Equip Shotgun |
4 |
Use Medkit |
F1 |
Open Steam overlay (In Lobby only) |
MOUSE LMB |
Select button / Shoot |
ENTER |
Chat InGame or Lobby |
Developers and their Thesis
- Jonathan Cacay Llanes: Development of an Online Videogame using Steamworks API
- Ethan Martín Parra: Adaptation of Cyclic Level Generation to 3D Environments
Lights Out v.1.0
Lights Out Project
Repository
https://github.com/xGauss05/TFG_Project
Before playing
Only works on Windows.
Make sure you have the Steam app installed on your PC and logged in.
If the game does not work, in any web browser type:
steam://install/480/It should prompt an installation in you Steam app of Spacewar!. There's no need to install it, but it is necessary to register it on your account.
To check if it's registered correctly, go to Library and search for Spacewar!.
It is recommended to add Lights Out.exe at Steam, by Add a Game... > Add a Non-Steam Game... > Browse... and select Lights Out.exe in order to use the Steam's interface.
v.1.0 changes
- Adapted a Cyclic Level Generation in 3D for the project.
- All entities are spawned through the network after generating the level.
- Reduced the amount of time to reload a weapon. (Depends on the sound effect length)
- The background in the main menu is no longer a 3D scene space. Instead, it is now a video.
- When finishing the game, returns no the main menu, not the Lobby. (This fixed the NetworkObjects not despawning between scenes)
Online features
- Create/Join a Lobby
- Shows a list of players in the current Lobby
- Chat with the other player in the current Lobby
- Loads the Gameplay scene for each Client connected
- Zombies that can attack Players
- Shoot them down with your Gun to defend yourself
- Boxes and Cars that can drop goodies for the players if destroyed
- Reach the extraction zone (Green zone) to finish the level
- Point system and Ranking
- Timer that shows how long the game lasted
- Ping, to check what is the current ping towards the Client-Host
- Be careful with the Zombie Hordes...
- Zombie variations, from a regular zombie to a boss zombie
Controls
| Key | Description |
|---|---|
W |
Front movement |
S |
Back movement |
A |
Left movement |
D |
Right movement |
R |
Reload Gun |
E |
Toggle Door / Hold to Revive Dead player |
Z |
Change perspective (In 3rd person) |
V |
Toggle 1st/3rd person |
1 |
Equip Pistol |
2 |
Equip Assault Rifle |
3 |
Equip Shotgun |
4 |
Use Medkit |
F1 |
Open Steam overlay (In Lobby only) |
MOUSE LMB |
Select button / Shoot |
ENTER |
Chat InGame or Lobby |
L-ALT |
Lock mouse InGame |
Developers and their Thesis
- Jonathan Cacay Llanes: Development of an Online Videogame using Steamworks API
- Ethan Martín Parra: Adaptation of Cyclic Level Generation to 3D Environments
Lights Out v.0.9
Lights Out Project
Repository
https://github.com/xGauss05/TFG_Project
Before playing
Only works on Windows.
Make sure you have the Steam app installed on your PC and logged in.
If the game does not work, in any web browser type:
steam://install/480/It should prompt an installation in you Steam app of Spacewar!. There's no need to install it, but it is necessary to register it on your account.
To check if it's registered correctly, go to Library and search for Spacewar!.
It is recommended to add Lights Out.exe at Steam, by Add a Game... > Add a Non-Steam Game... > Browse... and select Lights Out.exe in order to use the Steam's interface.
v.0.9 changes
Most of the changes done in this release is regarding previous feedback from earlier versions.
- Adjusted Car colliders
- Host disconnection callbacks
- Improved level walls
- Bullets no longer stop mid air
- Ping is fixed and calculates properly
- Improved entities: Box particles, Healing particles, Alarmed Car lights
- Revive indicator when reviving a dead player
- HordeManager properly manages when triggering a Horde on an OnGoing Horde
- Car now drops PickUpItem to address Game Balancing issues
- Added some keyboard keys on UI
- PickUpSFX when picking up an item. Only plays for the player who picks it up
Online features
- Create/Join a Lobby
- Shows a list of players in the current Lobby
- Chat with the other player in the current Lobby
- Loads the Gameplay scene for each Client connected
- Zombies that can attack Players
- Shoot them down with your Gun to defend yourself
- Boxes and Cars that can drop goodies for the players if destroyed
- Reach the extraction zone (Green zone) to finish the level
- Point system and Ranking
- Timer that shows how long the game lasted
- Ping, to check what is the current ping towards the Client-Host
- Be careful with the Zombie Hordes...
- Zombie variations, from a regular zombie to a boss zombie
Controls
| Key | Description |
|---|---|
W |
Front movement |
S |
Back movement |
A |
Left movement |
D |
Right movement |
R |
Reload Gun |
E |
Toggle Door / Hold to Revive Dead player |
Z |
Change perspective (In 3rd person) |
V |
Toggle 1st/3rd person |
1 |
Equip Pistol |
2 |
Equip Assault Rifle |
3 |
Equip Shotgun |
4 |
Use Medkit |
F1 |
Open Steam overlay (In Lobby only) |
MOUSE LMB |
Select button / Shoot |
ENTER |
Chat InGame or Lobby |
Developers and their Thesis
- Jonathan Cacay Llanes: Development of an Online Videogame using Steamworks API
- Ethan Martín Parra: Adaptation of Cyclic Level Generation to 3D Environments
Lights Out v.0.8
Lights Out Project
Repository
https://github.com/xGauss05/TFG_Project
Before playing
Only works on Windows.
Make sure you have the Steam app installed on your PC and logged in.
If the game does not work, in any web browser type:
steam://install/480/It should prompt an installation in you Steam app of Spacewar!. There's no need to install it, but it is necessary to register it on your account.
To check if it's registered correctly, go to Library and search for Spacewar!.
It is recommended to add Lights Out.exe at Steam, by Add a Game... > Add a Non-Steam Game... > Browse... and select Lights Out.exe in order to use the Steam's interface.
v.0.8 changes
- Timer; tells the time elapsed to finish the game and gives points based on it.
- Ping is shown on the UI to know how much latency the player has.
- Chat InGame
- Zombie spawners that spawns constantly Zombies during a Horde.
- Entities can no longer pass through obstacles.
- Zombie AI improvement.
- Zombie Boss
- Revive players
Online features
- Create/Join a Lobby
- Shows a list of players in the current Lobby
- Chat with the other player in the current Lobby
- Loads the Gameplay scene for each Client connected
- Zombies can attack Players
- Shoot them down with your Gun to defend yourself
- Boxes that can drop goodies for the players
- Reach the extraction zone (Green zone) to finish the level
- Point system and Ranking
- Invite friends through Steam Overlay
- Timer that shows how long the game lasted
- Ping, to check what is the current ping towards the Client-Host
- Be careful with the Zombie Hordes...
Controls
| Key | Description |
|---|---|
W |
Front movement |
S |
Back movement |
A |
Left movement |
D |
Right movement |
R |
Reload Gun |
E |
Toggle Door / Revive Dead player |
Z |
Change perspective (In 3rd person) |
V |
Toggle 1st/3rd person |
1 |
Equip Pistol |
2 |
Equip Assault Rifle |
3 |
Equip Shotgun |
4 |
Use Medkit |
MOUSE LMB |
Select button / Shoot |
ENTER |
Chat InGame or Lobby |
Developers and their Thesis
- Jonathan Cacay Llanes: Development of an Online Videogame using Steamworks API
- Ethan Martín Parra: Adaptation of Cyclic Level Generation to 3D Environments
Lights Out v.0.7
Lights Out Project
Repository
https://github.com/xGauss05/TFG_Project
Before playing
Only works on Windows.
Make sure you have the Steam app installed on your PC and logged in.
If the game does not work, in any web browser type:
steam://install/480/It should prompt an installation in you Steam app of Spacewar!. There's no need to install it, but it is necessary to register it on your account.
To check if it's registered correctly, go to Library and search for Spacewar!.
It is recommended to add Lights Out.exe at Steam, by Add a Game... > Add a Non-Steam Game... > Browse... and select Lights Out.exe
v.0.7 changes
- Point system with UI and Ranking
- Safedoor for the ExtractionZone
- Box that drops goodies
- Invite friends using Steam Overlay
- Better feedback when hitting a Zombie.
- Inventory system with UI
Online features
- Create/Join a Lobby
- Shows a list of players in the current Lobby
- Chat with the other player in the current Lobby
- Loads the Gameplay scene for each Client connected
- Zombies can attack Players
- Shoot them down with your Gun to defend yourself
- Boxes that can drop goodies for the players
- Reach the extraction zone (Green zone) to finish the level
- Point system and Ranking
- Invite friends through Steam Overlay
Controls
| Key | Description |
|---|---|
W |
Front movement |
S |
Back movement |
A |
Left movement |
D |
Right movement |
R |
Reload Gun |
E |
Toggle Door |
Z |
Change perspective |
V |
Toggle 1st/3rd person |
MOUSE LMB |
Select button / Shoot |
ENTER |
Chat in the Lobby |
Developers and their Thesis
- Jonathan Cacay Llanes: Development of an Online Videogame using Steamworks API
- Ethan Martín Parra: Adaptation of Cyclic Level Generation to 3D Environments
Lights Out v.0.6
Lights Out Project
Repository
https://github.com/xGauss05/TFG_Project
Before playing
Only works on Windows.
Make sure you have the Steam app installed on your PC and logged in.
If the game does not work, in any web browser type:
steam://install/480/It should prompt an installation in you Steam app of Spacewar!. There's no need to install it, but it is necessary to register it on your account.
To check if it's registered correctly, go to Library and search for Spacewar!.
v.0.6 changes
-
Camera rotation & Smooth movement
-
Name Canvas for the player
-
BasicZombie now synchronizes correctly
-
PickUpItem now synchronizes correctly
-
Required players update correctly
-
BulletTrails spawn correctly
-
BGM & SFXs are synchronized
Online features
- Create/Join a Lobby
- Shows a list of players in the current Lobby
- Chat with the other player in the current Lobby
- Loads the Gameplay scene for each Client connected
- Zombies can attack Players
- Shoot them down with your Gun to defend yourself
- Reach the extraction zone (Green zone) to finish the level
Controls
| Key | Description |
|---|---|
W |
Front movement |
S |
Back movement |
A |
Left movement |
D |
Right movement |
R |
Reload Gun |
Z |
Change perspective |
MOUSE LMB |
Select button / Shoot |
ENTER |
Chat in the Lobby |
Developers and their Thesis
- Jonathan Cacay Llanes: Development of an Online Videogame using Steamworks API
- Ethan Martín Parra: Adaptation of Cyclic Level Generation to 3D Environments
Lights Out v.0.5
Lights Out Project
Repository
https://github.com/xGauss05/TFG_Project
Before playing
Make sure you have the Steam app installed on your PC and logged in.
If it does not work, in any web browser type:
steam://install/480/It should prompt an installation in your Steam app of Spacewar!. There's no need to install it, but it is necessary to register it on your account.
To check if it's registered correctly, go to Library and search for Spacewar!.
Online features
- Create/Join a Lobby
- Shows a list of players in the current Lobby
- Chat with the other player in the current Lobby
- Loads the Gameplay scene for each Client connected
- Zombies can attack Players
- Shoot them down with your Gun to defend yourself
- Reach the extraction zone (Green zone) to finish the level
Controls
| Key | Description |
|---|---|
W |
Front movement |
S |
Back movement |
A |
Left movement |
D |
Right movement |
R |
Reload Gun |
Z |
Change perspective |
MOUSE LMB |
Select button / Shoot |
ENTER |
Chat in the Lobby |
Developers and their Thesis
- Jonathan Cacay Llanes: Development of an Online Videogame using Steamworks API
- Ethan Martín Parra: Adaptation of Cyclic Level Generation to 3D Environments
Lights Out v.0.4
Lights Out Project
Repository
https://github.com/xGauss05/TFG_Project
Before playing
Make sure you have the Steam app installed on your PC and logged in.
If it does not work, in any web browser type:
steam://install/480/It should prompt an installation in you Steam app of Spacewar!. There's no need to install it, but it is necessary to register it on your account.
To check if it's registered correctly, go to Library and search for Spacewar!.
Online features
- Create/Join a Lobby
- Shows a list of players in the current Lobby
- Chat with the other player in the current Lobby
- Loads the Gameplay scene for each Client connected
Controls
| Key | Description |
|---|---|
W |
Front movement |
S |
Back movement |
A |
Left movement |
D |
Right movement |
MOUSE LMB |
Select button |
ENTER |
Chat in the Lobby |
Developers and their Thesis
- Jonathan Cacay Llanes: Development of an Online Videogame using Steamworks API
- Ethan Martín Parra: Adaptation of Cyclic Level Generation to 3D Environments