Original file from: gitlab.com/kittopiacreator/edf-tools
A asset-convert tool for Earth Defender Force.
Download the latest file from Release page
Just drag the file to the .exe, or run the .exe on terminal then pass the file path as argument.
The output will be put to the original file's location.
The filename extension should be correct, Like:
- Acceptable:
EXAMPLE.rab, Unacceptable:EXAMPLE.rabbackup - Acceptable:
EXAMPLE_MDB.xml, Unacceptable:EXAMPLE.xml
Support file types:
.canm<->.xml.cas<->.xml.mdb<->.xml.mrab<-> Folder.rab<-> Folder.efarc<-> Folder.txt->.bvm.mab<->.xml.mtab<->.xml.rmpa<->.xml(EDF6 Only).sgo<->.xml
"EDF Tool.exe" [optional1] [optional2] [optional3] <path>A directly input path will be auto-recognized and converted. If it is a folder, it will be packed without compression as a RAB file.
optional1 arguments:
-br: Usepathas input folder. Convert supported binary data to text.-bw: Usepathas input folder. Convert supported text to binary data.-pd: Usepathas input folder. Archive a folder toRAB,optional2is required.-px: Same as above, but it will processXMLfiles inMODELfolder.
optional2 arguments:
-in(Default compression)-fc(No compression)-mc(Multithreading, but only P-Core)-mt(Multithreading compression)-st(Multi-core compression, requireoptional3as cores count)
convert folder to .rab .mrab .efarc:
"EDF Tool.exe" -px -st 6 ANTHILL301In ANTHILL301, XML files within MODEL folder will be converted to MDB.
Then it will use 6 cores to compress the files, finally packaging them into RAB.
Download the source code and import the script in folder 3dsmax Scripts, then run the script and select the tool on "Utilities" panel.
Alsoly, refer readme.txt.
It's still in an early stage.
Required: Visual Studio 2026