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AmelieHeinrich/README.md

Hi, I'm Amélie, I do computer graphics, engine programming and machine learning.

I was previously an intern in graphics at Quantic Dream and Ubisoft Montpellier. Je parle Français, also English, litt norsk, でも僕の日本語はめっちゃ悪いです

I specialize in modern graphics rendering, raytracing and GPU-driven pipelines. I also dig Apple platforms and console SDKs. I'm looking for work, email me at: amelie.heinrich.dev@gmail.com

Here's what you've been missing:

Pinned Loading

  1. Pocketcat Pocketcat Public

    Modern Metal 4 renderer

    Swift 9

  2. Termina Termina Public

    5 days game engine

    C++ 161 12

  3. Playground Playground Public

    Metal playground

    C++ 8

  4. Seraph Seraph Public

    Modern hybrid renderer

    C 72 2

  5. Floating-Trees-Inc/Kaleidoscope Floating-Trees-Inc/Kaleidoscope Public

    Cross-platform game framework

    C 61 3

  6. BRDF-LUT-MLP BRDF-LUT-MLP Public

    Python 16