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2 changes: 1 addition & 1 deletion PathPlanning/TimeBasedPathPlanning/SpaceTimeAStar.py
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This script demonstrates the Space-time A* algorithm for path planning in a grid world with moving obstacles.
This algorithm is different from normal 2D A* in one key way - the cost (often notated as g(n)) is
the number of time steps it took to get to a given node, instead of the number of cells it has
traversed. This ensures the path is time-optimal, while respescting any dynamic obstacles in the environment.
traversed. This ensures the path is time-optimal, while respecting any dynamic obstacles in the environment.

Reference: https://www.davidsilver.uk/wp-content/uploads/2020/03/coop-path-AIWisdom.pdf
"""
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