v0.2.12
This update is heavy on UI changes and code reworking that will not be mentioned here, the UI updates should be obvious and the code reworking is just to help us develop the mod faster (ideally it doesn't change anything for you)
Features
- Add a "Ready Up" system in the Lobby for the guest by @Brawmario in #221
- Update pizza description to match effect by @stephenkirk in #228
- Make Speedrun create a Phantom Joker by @robotzurg in #234
- Easy access Copy to Clipboard button in Lobby Menu by @robotzurg in #235
- There is now a visual countdown before entering a PvP blind by @acbeard in #233
- Defensive joker chips depends on stake (125 by default, 75 on purple+) by @stephenkirk in #239
- Added steph's sandbox ruleset by @stephenkirk in #236
- Show Lovely version in modlist by @stephenkirk in #227
- Enable multiple warning display by @stephenkirk in #232
- Bloodstone now has the same proc order for each hand in a round when The Order is enabled by @Toneblock in #230
Fixes
- Prevent end_round duplication and ensure life loss when entire deck is discarded prior to playing any hands by @acbeard in #241
- Fix condition checks when loading enemy jokers and deck by @Brawmario in #229
- Fixed idol and rebate not working with custom suits when The Order is enabled by @acbeard in #224
- Cram more mods into modlist ui by tightening spacing/text by @stephenkirk in #231
- Updated keyboard offsets for controller MP menus by @robotzurg in #237
- Fix sixth sense behaviour by @Toneblock in #244
Full Changelog: v0.2.11...v0.2.12