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Releases: Balatro-Multiplayer/BalatroMultiplayer

v0.2.20

21 Nov 18:05

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What's Changed

  • Big Sandbox ruleset update by @stephenkirk!! (#318)
  • Updated server interaction, ! This version is required for compatibility with the public server, which has recently updated !
  • Fixed bugs relating to Gradient deck and Indigo deck
  • Added sound effects for timer starting and opponent life loss (intended for previous version)

Full Changelog: v0.2.19...v0.2.20

v0.2.19

17 Nov 08:25

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!! Make sure to download the attached file for this release, do NOT download source code !!

What's Changed

  • Updated to SMODS Beta 1016c, ! This version is now required !
  • Cocktail Deck customization
  • Added Indigo Deck
  • Renamed Blitz to Standard
  • Various bug fixes and polish

v0.2.18

09 Sep 12:24

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What's Changed

New Contributors

Full Changelog: v0.2.17...v0.2.18

v0.2.17

30 Aug 11:33
80c608c

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What's Changed

  • Legacy small world, Oracle Deck, and voucher desync fix by @Toneblock in #276

Full Changelog: v0.2.16...v0.2.17

v0.2.16

26 Aug 18:54
d27f640

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What's Changed

Full Changelog: v0.2.15...v0.2.16

v0.2.15

25 Aug 20:52

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What's Changed

Full Changelog: v0.2.14...v0.2.15

v0.2.14

24 Aug 22:41

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What's Changed

Game Content & Decks

  • Add Smallworld (#261)
  • Update to Steamodded 0711a (#264)
  • Add new Multiplayer Decks (#267)
  • Smallworld Fixes (#267)

Score & Gameplay Systems

  • Integrate Score Preview (Fantom's Preview) (#262)
  • Make Score Preview instant in PVP (#262)
  • Add mod blacklists (#262)
  • Integrate The Order to be a lobby setting (#262)
  • Set Minor League Base Timer to 210 (#256)

Interface & Menu Changes

  • Refactor Options Menu into multiple tabs (#259)
  • Add a join to clipboard button to the main play menu (#252)
  • Refactor Win/Game Over screens into one unified function (#255)
  • Add generic confirmation dialog for menu options (#246)

Localization Fixes

  • Fixed incomplete/broken simplified chinese localization (#249)
  • Fix: Polish language translation typos (#254)

Development

  • Pull in 0.213c updates
  • Add Stylua config (#262)
  • Add CONTRIBUTING.md (#262)

Contributors

Thanks to all contributors for this release:

@acbeard
@Brawmario
@Fantom-Balatro
@gajevski
@robotzurg
@stephenkirk
@tavo1ga
@Toneblock

New Contributors

Full Changelog: 0.2.13...v0.2.14

v0.2.13 - hotfix

05 Aug 09:32
9905a67

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Fixes an issue with certain jokers in vanilla/mlb rulesets

v0.2.12

04 Aug 10:06

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This update is heavy on UI changes and code reworking that will not be mentioned here, the UI updates should be obvious and the code reworking is just to help us develop the mod faster (ideally it doesn't change anything for you)

Features

Fixes

  • Prevent end_round duplication and ensure life loss when entire deck is discarded prior to playing any hands by @acbeard in #241
  • Fix condition checks when loading enemy jokers and deck by @Brawmario in #229
  • Fixed idol and rebate not working with custom suits when The Order is enabled by @acbeard in #224
  • Cram more mods into modlist ui by tightening spacing/text by @stephenkirk in #231
  • Updated keyboard offsets for controller MP menus by @robotzurg in #237
  • Fix sixth sense behaviour by @Toneblock in #244

Full Changelog: v0.2.11...v0.2.12

v0.2.11

11 Jul 10:56
69e43ce

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Features

  • Rework Taxes, credit to @Brawmario #200
    • Change rarity to common.
    • Change cost to $5.
    • New effect: gives +4 mult for each card your opponent sells. Will keep track of everything sold by opponent and only increment mult at start of PvP.
  • Changed Lets Go Gambling misfire to have it's own queue, credit to @Fantom-Balatro #196 #210
  • Added a display for your own jokers on the end game screen, credit to @Brawmario #204
  • Reworked Pizza, now gives 2 discards for you, and 1 discard for your nemesis until the next PvP Blind, credit to @Toneblock #193
  • Reworked Penny Pincher, now considers the same shop from the previous ante instead of the last shop visited by your nemesis, credit to @Toneblock #193
  • Asteroid timing has been moved to start of PvP, credit to @Toneblock #193
  • Voucher queue is now much less chaotic when order is enabled, credit to @Toneblock #193
  • Tarot/planet/spectral cards now have a separate queue for packs only, credit to @Toneblock #193
  • Display Lobby options ingame + Timer Lobby Option, credit to @KilledByLava #198
  • Added basic idol logging, credit to @Toneblock #206
  • Added logging for opponents rerolls and vouchers at the end of the game, credit to @ershisan99 #207
  • Seeds given by the server can no longer have zero or o in it
  • SPEEDRUN is now compatible with Blueprint/Brainstorm, credit to @Toneblock #211
  • Steamodded versions now show in every player's mod list, credit to @Toneblock #206
  • Misprint now shows "NOPE" instead of the next card in your deck if you are looking at it in the collection while in a multiplayer lobby, credit to @Toneblock #206
    • (Still works if you actually have the card in your hand)
    • All "Misprint Tech" mods are banned in ranked as of this update, there will be an announcement alongside this update to state this clearly

Fixes

  • Fixed SPEEDRUN not giving a spectral card for the first PvP blind
  • Fixed BUMod compatibility not working, credit to @Quaspen #203
  • Updates to Handy mod compatibility, credit to @SleepyG11 #202
  • Added compatibility with the recent update to Too Many Jokers, credit to @cg-223 #199
  • Uncommon+rare tags/riff raff/wraith no longer disrupt edition queues, credit to @Toneblock #193
  • Fixed Taxes' blueprint compatibility, credit to @Brawmario #213

Localization Updates

  • Japanese by koukichi_kkc
  • Portuguese (BR) by @Brawmario
  • French by ninoleplot
  • Dutch by blablabla_c

New Contributors

  • @Quaspen made their first contribution in #203
  • @cg-223 made their first contribution in #199
  • @FilPag made their first contribution in #197